Adding texture and “sutures” to the foam to simulate bone
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Adding texture and “sutures” to the foam to simulate bone

This next step was in two stages: Adding Texture to the foam “bone” This step was actually fairly fast and easy. You take a wire brush, and tap/slap it firmly against the foam surfaces, so the bristles pockmark it and create “pores”.Again, Andy and I each worked on one skull; we used 3 different brushes….

Getting some character: individual sanding/shaping, and more Nasty, Big, Pointy, Teeth
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Getting some character: individual sanding/shaping, and more Nasty, Big, Pointy, Teeth

The next step was to do more shaping on the main pieces of the skull with the Dremel. We got a bunch more sanding and shaping heads, and Andy and I each took one of the masks and worked on it for ourselves. This let us each give our own mask a bit of personalized…